The year 2015 was an exciting time in digital education. Now it’s time to look to the future and the things to come in 2016.
- Gamification, Personalized Learning and Social Media
- Access, Authenticity and Agency
- Blended Learning, Virtual Reality and Mobile
- Wearables, Augmented Reality and 3D Printing
- User-Generated Content, Learning Analytics and Augmented Reality
- Mobile Learning, Training Digitalization, Flexible Learning
Via Nik Peachey, Bruno De Lièvre
Nice to be included here.