Into the Driver's Seat
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Into the Driver's Seat
Building learners' independence through thoughtful technology use
Curated by Jim Lerman
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Rescooped by Jim Lerman from iGeneration - 21st Century Education (Pedagogy & Digital Innovation)
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Minecraft Lessons in Good Trouble - journey through time with John Lewis to meet leaders of social justice movements who were catalysts for good trouble and positive change (Mandela, MLK Jr., Black...

Minecraft Lessons in Good Trouble - journey through time with John Lewis to meet leaders of social justice movements who were catalysts for good trouble and positive change (Mandela, MLK Jr., Black... | Into the Driver's Seat | Scoop.it
John Lewis & Social Justice Movements Worldwide

Via Tom D'Amico (@TDOttawa)
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Rescooped by Jim Lerman from iPads, MakerEd and More in Education
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Minecraft Mathland -  Brian Aspinall @mraspinall

Minecraft Mathland -  Brian Aspinall @mraspinall | Into the Driver's Seat | Scoop.it
Michael Fullan (2013) describes critical thinking as the “ability to design and manage projects, solve problems, and make effective decisions using a variety of tools and resources” (p. 9).  Papert (1980) supports exercises that “open intellectual doors” (p. 63).  Minecraft tasks can be used to create experiences that can be otherwise challenging to design, which according to Drake (2014), should address real-world problems that may not necessarily have one clear answer.  Digital tools such as Minecraft demand higher order thinking skills, which include “the ability to think logically, and to solve ill-defined problems” and “formulating creative solutions and taking action” (Ontario Ministry of Education, 2016, p. 12).

Via John Evans
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Minecraft, an Obsession and an Educational Tool ~ NY Times

Minecraft, an Obsession and an Educational Tool ~ NY Times | Into the Driver's Seat | Scoop.it
Teachers and parents are using Minecraft, a video game popular with children, to help teach science, history, languages and ethics.


by Nick Bolton


"A study by S.R.I. International, a Silicon Valley research group that specializes in technology, found that game-based play could raise cognitive learning for students by as much as 12 percent and improve hand-eye coordination, problem-solving ability and memory.


"Games like Minecraft also encourage what researchers call “parallel play,” where children are engrossed in their game but are still connected through a server or are sharing the same screen. And children who play games could even become better doctors. No joke. Neuroscientists performed a study at Iowa State University that found that surgeons performed better, and were more accurate on the operating table, when they regularly played video games.


“Minecraft extends kids’ spatial reasoning skills, construction skills and understanding of planning,” said Eric Klopfer, a professor and the director of the Massachusetts Institute of Technology’s Scheller Teacher Education Program. “In many ways, it’s like a digital version of Lego.”

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This District Rolled Out Minecraft and Teacher Collaboration Skyrocketed | EdSurge News

This District Rolled Out Minecraft and Teacher Collaboration Skyrocketed | EdSurge News | Into the Driver's Seat | Scoop.it
When Roanoke County Public Schools gathered educators for their first training in how to teach with Minecraft: Education Edition (M:EE), “you could hear the rumble in the room,” says Jeff Terry, the district’s director of technology. That was early 2018. Today, his district is among the top ten for M:EE usage worldwide.

Via John Evans
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The Cubist Revolution: Minecraft For All

The Cubist Revolution: Minecraft For All | Into the Driver's Seat | Scoop.it
The cubist revolution, now in its eighth year, is thriving.

That's Minecraft cubes, of course.

The game where you build virtual Lego-like worlds and populate them with people, animals and just about everything in between is one of the most popular games ever made; it's second only to Tetris as the best-selling video game of all time. There's gold in them thar cubes: More than 120 million copies have sold since Minecraft launched in 2009.*

So what's behind the game's enduring appeal?

Via John Evans
Peggy Hale's curator insight, August 11, 2017 11:54 AM
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