Into the Driver's Seat
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Into the Driver's Seat
Building learners' independence through thoughtful technology use
Curated by Jim Lerman
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Rescooped by Jim Lerman from library life
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2018 Instructional Design Trends And Learning Trends: The Journey Of Learning

2018 Instructional Design Trends And Learning Trends: The Journey Of Learning | Into the Driver's Seat | Scoop.it
Interested in the latest Instructional Design Trends? Check which Instructional Design Trends and learning trends you'll be hearing about in 2018.

Via johanna krijnsen
Rescooped by Jim Lerman from EdTech Footenotes
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Getting Started with Design Thinking in the Classroom

Getting Started with Design Thinking in the Classroom | Into the Driver's Seat | Scoop.it
Every day, I ask my kids, “What did you make in school today?” Too often, they can’t give me an answer. But on the days that they do, their eyes light up and they passionately describe their projects. It’s in those moments that I am reminded that making is magic.

I want to see schools transform into bastions of creativity and wonder.

But here’s the thing: this is hard to pull off. We all have curriculum maps and limited resources and standards we have to teach. We don’t always have fancy maker spaces or high-tech gadgetry. Our time is limited and so creativity is often a lofty ideal that rarely becomes a reality.

This is what I love about design thinking. It works within the standards in every subject. It’s a flexible approach that you can use with limited resources. It isn’t something new that you add to your crowded schedule. Instead, it’s an innovative approach to the work you are already doing — a process designed specifically to boost creativity and bring out the maker in every student.

Via John Evans, Linda Foote
Justin Rains's curator insight, May 5, 2017 11:39 AM
#fb
Rubén Noreña's curator insight, May 19, 2017 7:52 PM
Getting Started with Design Thinking in the Classroom
Linda Foote's curator insight, October 12, 2017 1:53 PM
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Rescooped by Jim Lerman from iPads, MakerEd and More in Education
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Getting Started with Design Thinking in the Classroom

Getting Started with Design Thinking in the Classroom | Into the Driver's Seat | Scoop.it
Every day, I ask my kids, “What did you make in school today?” Too often, they can’t give me an answer. But on the days that they do, their eyes light up and they passionately describe their projects. It’s in those moments that I am reminded that making is magic.

I want to see schools transform into bastions of creativity and wonder.

But here’s the thing: this is hard to pull off. We all have curriculum maps and limited resources and standards we have to teach. We don’t always have fancy maker spaces or high-tech gadgetry. Our time is limited and so creativity is often a lofty ideal that rarely becomes a reality.

This is what I love about design thinking. It works within the standards in every subject. It’s a flexible approach that you can use with limited resources. It isn’t something new that you add to your crowded schedule. Instead, it’s an innovative approach to the work you are already doing — a process designed specifically to boost creativity and bring out the maker in every student.

Via John Evans
Justin Rains's curator insight, May 5, 2017 11:39 AM
#fb
Rubén Noreña's curator insight, May 19, 2017 7:52 PM
Getting Started with Design Thinking in the Classroom
Linda Foote's curator insight, October 12, 2017 1:53 PM
Share your insight
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NoTosh - Design Thinking: Synthesis 1 ~ Hexagonal Thinking

NoTosh - Design Thinking: Synthesis 1 ~ Hexagonal Thinking | Into the Driver's Seat | Scoop.it
Complex thinking isn't chaotic, nor is it linear.


by Ewan McIntosh


"Hexagonal Thinking is where either student or teacher writes key concepts on hexagonal cards, at the end of a period of learning, where the content behind each 'headline' is relatively clear to a team of learners. The students then place the cards together in the way that makes most sense to them - some ideas will connect to up to five others, others will lie at the end of a long sequential order, others still will appear in small outlying positions, on their own.


"In schools, we've seen it put to use by practitioners such as Chris Harte and David Didau. Harte has used the visual, tactical hexagons to help students see the complex connections between the various verb structures of the French language, and shared the thinking and impact of this in a TeachMeet presentation, "Why hexagons are better than squares".


"After a NoTosh workshop, Brisbane educator Elisabeth Hales used a simple set of cards to help students hone down on the key connections after a rich environmental immersion, as part of a design thinking project. Quickly, students were able to model to one another their different takes on what they had experienced and researched - no two hexagonal syntheses are the same."



Jim Lerman's insight:

Great starting point for folks interested in exploring this terrific thinkiing strategy. Links to numerous resources provided.

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Rescooped by Jim Lerman from Creating Preferred Futures through Technology, Sustainability and Education.
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A Design Challenge to Students: Solve a Real-World Problem! ~ MindShift

A Design Challenge to Students: Solve a Real-World Problem! ~ MindShift | Into the Driver's Seat | Scoop.it

by Ian Quillen

 

"Creating a safe recreation space for teens; protoyping a recyclable lunch tray; setting up a water delivery system to guard against urban fires; building a public awareness campaign to combat hunger. These are just a few of examples of the types of tasks students are taking on when they participate in the Design Learning Challenge, an effort to get students to figure out how to solve real-world problems in their communities.

 

"Combining project-based learning, with an emphasis on the arts and design thinking, this academic competition now in its third year — a partnership between the Industrial Designers Society of America, or IDSA, and the National Art Education Association, or NAEA — has more than 750 students participating this year."


Via Rebecca White
Andrew Aker's curator insight, August 14, 2013 9:27 AM

EVERY subject should be taught with REAL WORLD problem solving, just like we did in the stone-age!    

Marnie McGillivray's curator insight, March 23, 2014 8:33 PM

I have rescooped this resource from @Rebecca White as it is a great resource for teaching the Design and technology strand and incorporates sustainability. The website focuses on design thinking, 21st century learning skills, design learning research, curriculum frameworks, project based learning and engaging today’s students. It links with the Australian Curriculum for technology including design technology as it is build student computational thinking by getting them to create and evaluate projects which aims towards creating preferred futures.

Katherine Reed's curator insight, April 7, 2014 10:34 PM

This is the background information for competitions that are coordinated between designers and educators to promote students thinking about how to solve real world problems using design.  There are links provided to sample problems and challenges suited for Prep to Year 4 levels as well as more in depth concepts for high school students, such as designing jobs for 2050.  Interesting read and plenty of information to be explored. 

Rescooped by Jim Lerman from Purposeful Pedagogy
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Introduction to Design Thinking for Educators Workshop Jackie Gerstein @JackieGerstein

Introduction to Design Thinking for Educators Workshop Jackie Gerstein @JackieGerstein | Into the Driver's Seat | Scoop.it
I had the opportunity to facilitate a workshop on design thinking for educators at the New Mexico Association for the Gifted Fall Institute. Here is a round-up of what we did.

Via John Evans, Dean J. Fusto
Michele DeJong Kaiser (@mdjkaiser)'s curator insight, October 25, 2017 11:45 AM
I appreciate this kind of thinking.

Rescooped by Jim Lerman from iPads, MakerEd and More in Education
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How to Use Real World Problems to Teach Design Thinking, 3D Printing and Collaboration - EdSurge News

How to Use Real World Problems to Teach Design Thinking, 3D Printing and Collaboration  - EdSurge News | Into the Driver's Seat | Scoop.it

"Rich Lehrer knew that 3D printers could do more than spit out keychains and Yoda heads. In 2013, he led a group of eighth graders at the Brookwood School in Manchester-by-the-Sea, Massachusetts that designed and printed a prosthetic hand for Lehrer’s then 3-year-old son, Max. 

. . . it was a suggestion from a colleague that unleashed the full potential of 3D printing and Making as a way to teach middle school students design thinking skills—as well as empathy and collaboration.


But it was a suggestion from a colleague that unleashed the full potential of 3D printing and Making as a way to teach middle school students design thinking skills—as well as empathy and collaboration.

The idea? Have the students work with senior citizens to identify real world problems that could be addressed by designing and prototyping solutions."


Via John Evans
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Rescooped by Jim Lerman from Serious Play
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The User's Manual To Design Thinking Your Teaching (Infographic)

The User's Manual To Design Thinking Your Teaching (Infographic) | Into the Driver's Seat | Scoop.it
What I love about Design Thinking is that it's flexible. There are teaching approaches out there that tell us what to do, but it makes more sense for every teacher to teach differently every year, because we each get different students.
Think about it. We don't treat all our friends and family the same. Our interactions with them are largely based on our experience of who they are and what makes them tick. Teaching is the same way. One size fits all approaches do not work.

The challenge is that, in the grand scheme of things, we only know our students for a short time. However, personalization of education is not a fad; it's a thing. So. let's use the Design Thinking Cycle (Empathy, Definition, Ideation, Prototyping, Testing) to improve Teaching, shall we?

Via Ariana Amorim
R's curator insight, April 6, 2017 1:36 PM
Learning is not a destination, it is a journey. We are never done. If we stopped when we learned something, we'd all be sitting in the dark without computers.
Maureen Orey's curator insight, April 17, 2017 12:24 PM
InterestIngram info graphic! #talentmanagement
Rescooped by Jim Lerman from :: The 4th Era ::
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10 Ideas to Get Those Back-to-School Juices Flowing ~ Mind/Shift

10 Ideas to Get Those Back-to-School Juices Flowing ~ Mind/Shift | Into the Driver's Seat | Scoop.it

by Katrina Schwartz

 

"Educators are getting prepared to welcome students back to school this month. Many have spent the summer reading up on new teaching strategies or getting inspired by colleagues across the country. To help get those idea juices flowing, here are some MindShift articles that delve into creative work, tools, and methodologies. Happy back to school!"

 

via Vicki Davis

 

 

 

 

Jim Lerman's curator insight, August 15, 2013 2:10 PM

Links to 10 great Mind/Shift articles from the last number of months, each describing practical and useful ways to energize classrooms with tech and enriched strategies.

Rescooped by Jim Lerman from :: The 4th Era ::
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45 Design Thinking Resources For Educators ~ TeachThought

45 Design Thinking Resources For Educators ~ TeachThought | Into the Driver's Seat | Scoop.it

"In education, design thinking empowers students to realize that they can create their own futures by borrowing frameworks from other areas, which allows them to design their own participation and experiences. For example, game designer Katie Salen has talked about her students experiencing video game design and implementing those principles into the classroom; she said her students interact within a framework that allows them to take on social challenges as designers."

Jim Lerman's curator insight, August 13, 2013 11:05 PM

Very rich collection of links, each briefly described. Useful for the newcomer as well as those well-versed in the field.