Into the Driver's Seat
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Into the Driver's Seat
Building learners' independence through thoughtful technology use
Curated by Jim Lerman
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7 skills your child needs to survive the changing world of work | #ModernEDU #ModernLEARNing

7 skills your child needs to survive the changing world of work | #ModernEDU #ModernLEARNing | Into the Driver's Seat | Scoop.it

Education may be the passport to the future, but for all the good teaching out there, it would seem that schools are failing to impart some of the most important life skills, according to one educational expert.

Dr. Tony Wagner, co-director of Harvard's Change Leadership Group, argues that today’s school children are facing a “global achievement gap”, which is the gap between what even the best schools are teaching and the skills young people need to learn.

This has been exacerbated by two colliding trends: firstly, the global shift from an industrial economy to a knowledge economy, and secondly, the way in which today’s school children – brought up with the internet – are motivated to learn.

In his book The Global Achievement Gap, Wagner identifies seven core competencies every child needs in order to survive in the coming world of work.

1. Critical thinking and problem-solving

 

2. Collaboration across networks and leading by influence

 

3. Agility and adaptability

 

4. Initiative and entrepreneurialism

 

5. Effective oral and written communication

 

6. Accessing and analysing information

 

7. Curiosity and imagination

 

Learn more / En savoir plus / Mehr erfahren:

 

https://gustmees.wordpress.com

 

 


Via Gust MEES
Kim Flintoff's curator insight, February 24, 2018 9:02 PM
In his book The Global Achievement Gap, Wagner identifies seven core competencies every child needs in order to survive in the coming world of work. 1. Critical thinking and problem-solving 2. Collaboration across networks and leading by influence 3. Agility and adaptability 4. Initiative and entrepreneurialism 5. Effective oral and written communication 6. Accessing and analysing information 7. Curiosity and imagination
Koen Mattheeuws's curator insight, February 25, 2018 5:07 AM
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Pablo Peñalver's curator insight, March 2, 2018 1:17 AM

Education may be the passport to the future, but for all the good teaching out there, it would seem that schools are failing to impart some of the most important life skills, according to one educational expert.

Dr. Tony Wagner, co-director of Harvard's Change Leadership Group, argues that today’s school children are facing a “global achievement gap”, which is the gap between what even the best schools are teaching and the skills young people need to learn.

This has been exacerbated by two colliding trends: firstly, the global shift from an industrial economy to a knowledge economy, and secondly, the way in which today’s school children – brought up with the internet – are motivated to learn.

In his book The Global Achievement Gap, Wagner identifies seven core competencies every child needs in order to survive in the coming world of work.

1. Critical thinking and problem-solving

 

2. Collaboration across networks and leading by influence

 

3. Agility and adaptability

 

4. Initiative and entrepreneurialism

 

5. Effective oral and written communication

 

6. Accessing and analysing information

 

7. Curiosity and imagination

 

Learn more / En savoir plus / Mehr erfahren:

 

https://gustmees.wordpress.com

 

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6 Steps for Visual Problem-Based Learning

6 Steps for Visual Problem-Based Learning | Into the Driver's Seat | Scoop.it
Students can solve mathematical problems even before they learn the math. Check out this case study.
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The Other 21st Century Skills: Educator Self-Assessment

The Other 21st Century Skills: Educator Self-Assessment | Into the Driver's Seat | Scoop.it

by Jackie Gerstein


"I’ve posted about The Other 21st Skills and Attributes.  This post provides links and resources about these skills as well as an educator self-assessment.  This assessment contains questions to assist the educator in evaluating if and how s/he is facilitating these skills and attributes in the learning environment."


Jim Lerman's insight: If Gerstein says it's good, you can be sure it is!


Via Beth Dichter
David Baker's curator insight, February 17, 2015 10:54 AM

The power of the Infographic is that it references both teacher and student actions and habits. I have shared it with my teachers. This might become a solid self-assessment tool for coaching conversations with teachers.

jane fullerton's curator insight, March 29, 2015 10:21 AM

Love the graphics in this post.

Kristen McDaniel's curator insight, April 3, 2015 12:05 PM

Interesting graphic with some great ideas on interpreting 21st century skills as they pertain to teaching

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Game Design for Learning - CATALYST ACADEMY

Game Design for Learning - CATALYST ACADEMY | Into the Driver's Seat | Scoop.it

by Alex Chisholm

 

"The Learning Games Network is a highly regarded organization committed to helping teachers use games and game-design for learning. Participants in this mini-course will benefit from the resources of the Design Corps Program and its Game Design Tool Kit — an innovative and free online resource to help teachers integrate game design across the curriculum. The toolkit has been specifically refined for STEMx teachers within this exclusive mini-course, and the content will also build a bridge to a larger set of game-based learning resources and introduce teachers to the Playful Learning knowledge network. Teachers who currently implement project-based instructional activities will find adapting the GDTK a breeze!"

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Genius Hour 4.0 – Four Pathways to Genius

Genius Hour 4.0 – Four Pathways to Genius | Into the Driver's Seat | Scoop.it
Expert - You want to share something you are great at with the rest of the world. Inquiry - You are curious about a topic and want to learn more about it. Change - You want to start a movement and make a difference in the world. Create - You want to make something new.  

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The Question Game: A Playful Way To Teach Critical Thinking

The Question Game: A Playful Way To Teach Critical Thinking | Into the Driver's Seat | Scoop.it

"Big idea: Teaching kids to ask smart questions on their own

A four-year-old asks on average about 400 questions per day, and an adult hardly asks any. Our school system is structured around rewards for regurgitating the right answer, and not asking smart questions – in fact, it discourages asking questions. With the result that as we grow older, we stop asking questions. Yet asking good questions is essential to find and develop solutions, and an important skill in innovation, strategy, and leadership. So why do we stop asking questions – and more importantly, why don’t we train each other, and our future leaders, to ask the right questions starting from early on?"

 


Learn more:


http://www.scoop.it/t/21st-century-learning-and-teaching?tag=Critical-Thinking



Via Beth Dichter, Dean J. Fusto, Suvi Salo, Juanita Jackson, Gust MEES
Gust MEES's curator insight, February 8, 2015 7:03 AM

Big idea: Teaching kids to ask smart questions on their own

A four-year-old asks on average about 400 questions per day, and an adult hardly asks any. Our school system is structured around rewards for regurgitating the right answer, and not asking smart questions – in fact, it discourages asking questions. With the result that as we grow older, we stop asking questions. Yet asking good questions is essential to find and develop solutions, and an important skill in innovation, strategy, and leadership. So why do we stop asking questions – and more importantly, why don’t we train each other, and our future leaders, to ask the right questions starting from early on?"

 


Learn more:


http://www.scoop.it/t/21st-century-learning-and-teaching?tag=Critical-Thinking


Jewelelelel's curator insight, February 8, 2015 7:56 AM

I agree with the fact that recently,students have been 'trained' to give the correct and not ask smart questions.In school ,teachers usually ask us questions and if we answer that correctly, we get praised.For subjects sciences and humanities require a lot of questioning and thinking in order to understand and to learn  more quickly.In my opinion, i think that teachers should give students a chance to ask questions that they have and not go through a topic blindly.If the students is shy to ask, the teacher could create a website so that the whole class can ask questions whenever they feel like and both the teachers and students themselves can answer the questions.This would enable the student to think out of the box to ask and answer questions by themselves 

niftyjock's curator insight, February 8, 2015 9:32 PM

dice student

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Using Story in Design, Innovation, Problem Solving

Using Story in Design, Innovation, Problem Solving | Into the Driver's Seat | Scoop.it
How narrative intelligence can help everyone design solutions and generate useful data.


Karen Dietz's insight:

I really like how this author, Denise Withers, talks about how our narrative intelligence (our knowledge of story structure, and our story thinking ways) can be applied in business to solve problems, help decision making, and be used as another design process to improve innovation.


Love it, love it. These points apply to any business or nonprofit. Withers shares anecdotes to make her points, and offers great advice.


As an aside -- my friend and story colleague Madelyn Blair and I were just talking the other day about narrative intelligence and a book she'd like to write about it with another story colleague Denise Lee. Get busy Madelyn and Denise! We need that book :))

Michael Allenberg's curator insight, October 4, 2013 7:34 PM

I am becoming a HUGE advocate of designing experiences in conjunction with contextual storytelling!

malek's curator insight, November 5, 2013 7:17 AM

story design process can offer an intuitive planning framework that makes it easier for us to wrangle and resolve complex challenges.

tollywoodfilms's curator insight, November 5, 2013 8:09 AM

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45 Design Thinking Resources For Educators ~ TeachThought

45 Design Thinking Resources For Educators ~ TeachThought | Into the Driver's Seat | Scoop.it

"In education, design thinking empowers students to realize that they can create their own futures by borrowing frameworks from other areas, which allows them to design their own participation and experiences. For example, game designer Katie Salen has talked about her students experiencing video game design and implementing those principles into the classroom; she said her students interact within a framework that allows them to take on social challenges as designers."

Jim Lerman's curator insight, August 13, 2013 11:05 PM

Very rich collection of links, each briefly described. Useful for the newcomer as well as those well-versed in the field.